Making really tiny WebAssembly graphics demos2019-06-07
I’ve been studying WebAssembly recently, which has included porting some of my
m4vga graphics demos. I started with the Rust and WebAssembly
Tutorial, which has you use fancy tools like
npm to produce a Rust-powered webpage.
And that’s great! But I want to know how things actually work, and those tools put a lot of code between me and the machine.
The resulting WebAssembly module will be less than 300 bytes. That’s about the same size as the previous paragraph.